Home Digital fingerprint
Digital fingerprint
The same choices always draw the same mark and the same code. The sample Mira has 21 ridges, ember inside, violet in the middle, and gold outside.
The green button copies the code. The sample button puts Mira in. The code starts with KM1.
Plate
Motion
Line
Opening
Why this exists
Two people who enter the same choices get the same mark. This page does not look up anyone else's mark.
The ridge count is the number of lines, and it is also the number of outer ticks. It is not a hidden lucky number.
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01How to use it
Type a name and pick three colors, a ridge count, and the four switches. The mark and the code change at once.
The green button copies the code, or you save the image. Restore code brings those choices back.
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02What you get
The character in the center is the first character of the name. The whole name sets the angle of the whorl.
The saved image carries the code. Entering that code draws the same mark again.
EnteredMira
21 12–28 Ember · Violet · Gold KM1 Mira 16 -
03Worth knowing
The check refuses a code when one character is wrong, so the page does not draw someone else's mark.
This browser does not send the choices to a server, and it does not keep them after you leave the tab.
Questions
- QIs this the only one in the world?
- AThis page has no world list. The same choices draw the same mark, and different choices draw a different mark.
- QDoes the code draw it again?
- AYes. The code is the choices plus a check. If the check fails, the mark on screen stays as it was.
- QWhat is the ridge count?
- AIt is the number of lines, from 12 to 28. The outer ticks use that same count.
- QIs this a DNA test?
- ANo. It does not read a body, a file, or a database.
How this page works it out
This page draws a mark from a name, three colors, and a ridge count, then writes those choices into a code. The sample Mira has 21 ridges. Ember is inside, violet is in the middle, and gold is outside. The sample uses the night plate, the ridges flow, the line is fine, and the opening sits on the right. The first character sits in the center, and the whole name sets the angle of the whorl.
The same choices always draw the same mark and the same code. Changing the name, a color, the ridge count, or a switch changes both. The code starts with KM1 and carries the choices plus a check. A code that fails the check is refused, and the mark on screen stays as it was. Putting the code back restores the name, the three colors, the ridge count, and the four switches.
There is no world list. Two people who enter the same choices get the same mark. The name stops at 16 characters, and the ridge count runs from 12 to 28. This is not a biological test. It does not read a body, a file, or a database. The choices stay in this browser. Nothing is uploaded, and the mark is not saved.